The automatic ball/strike system sure was a White Sox buddy this afternoon.
That is, until a time came when even your friends couldn’t help enough.
The Rays tried to be friendly, too, leaving 14 runners on base. That is, until the Sox pitching staff decided it was unfair not to let them score.
The first three White Sox hitters had three of their five hardest hit balls of the day, totaling 324.2 mph, but nothing came of it. That was all the excitement of the first two innings.
Then the early ABS help was huge. First, Edgar Quero got two balls changed to strikes against Yandy Diaz with the bases loaded in the top of the third, leading to an inning-ending pop up. Then, in the bottom of the inning, Miguel Vargas successfully challenged what would have been strike three and then plunked the next pitch 380 feet and over the left field fence:
The Sox and Anthony Kay politely allowed their guests to tie the game in the top of the fourth, as the bottom of the Rays order went walk-single-single. But in the sixth, Chase Meidroth led off with a double off Griffin Jax and his ERA of eight or so, and Quero scored him on a ground-rule double:
Of course, that called for courtesy to visitors again, so Grant Taylor put two on in the seventh and Sean Newcomb gave up a tying RBI single.
Still, the White Sox kept counter-punching. In the top of the eighth Everson Pereira got a hanging sweeper from Kevin Kelly, who had come into the game with another eightish ERA, and didn’t miss:
Ergo, Sox held another lead, 3-2, just three outs away from an actual win and closer Seranthony Domínguez stalking to the mound. Unfortunately, it only took Domínguez three pitches to toss a gopher ball to Junior Caminero to tie the game, and THEN proceeded into quite the meltdown for a big-bucks closer, needing 32 pitches to get through a third of an inning and leave the bases loaded. That brought in Lucas Sims, who played the gracious host to the tune of walking in two runs and handing the Rays a 5-3 advantage.
In the bottom of the ninth, Andrew Benintendi led off with a walk that would have been strikeout except the Rays were out of challenges, not being as good as Quero at that newfound art (which he used nicely many times during the game, until his fortune ran out), but then it was pop-up, ground out, pop-up and the game was over.

The White Sox only left seven on base, half the Rays total, as they garnered eight hits and four walks. Then again, Rays pitchers got through the game on an economical 142 pitches despite all that activity, 80 pitches fewer than the Sox staff somehow felt obliged to use — but then, they didn’t walk seven and strike out 10.